Welcome to Who's Who
This short game is about finding people linked to three social identity labels: Self, Friend, and Stranger.
- Tell us a little about yourself and complete a short pre-game questionnaire.
- Rank the three labels by their personal importance, then create a custom avatar and choose a name for each one.
- After a short guided practice, complete four blocks of 12 trials by finding and tapping the requested avatar as quickly and accurately as you can.
- After the game, complete a final questionnaire before reading the explanation of the research.
The full activity will take approximately 10 minutes.
Consent Form
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About You
Please select your birth year:
Please select your gender:
Rank the Three Labels
Please arrange Self, Friend, and Stranger according to how important each one feels to you personally.
Place the most important label at the top and the least important at the bottom.
Set Up an Identity
4. Choose the name that feels most unfamiliar to you:
Thank you for choosing the avatars below.
Please remember what they look like and whom they represent.
How do you feel right now?
Move the slider from the least happy point on the left to the happiest point on the right.
Training Camp
During this practice, a flashing yellow ring and a yellow arrow will point to the correct avatar. Tap that avatar to continue. Practice results will not affect your final accuracy score.
Remember the Avatars
Below are the three avatars you will see in the game and the people they represent. Please take a moment to remember each one. When you are ready, select Continue.
Block 1 of 4 ยท Trial 1 of 12
Good job!
Reaction time by identity
Almost Done!
How do you feel right now after the task?
Game Results
Accuracy across the four blocks
Reaction time across the four blocks
Why Did We Design This Game?
For over 20 years, our laboratory has been investigating a fascinating aspect of human cognition: our ability to prioritize and process information related to ourselves faster and more accurately than other information. This is known as the Self-Prioritization Effect.
Through this brief game, we investigate how linking avatars to the labels Self, Friend, and Stranger influences attention and responses.
Our wider aim is to translate this research into a practical, engaging intervention tool that may support cognitive abilities and mood in older adults.
Thank You!
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